|
Post by Drunk3nF0x on Jan 31, 2014 1:30:44 GMT
Okay, so for the past week, I've been modding away at the "RICER" and made it into a honda civic. Yes, I know that the inertia is a little high for compact car, and that the gear ratios and final drive ratio are all messed up, and that 3rd gear is slow, but deal with it Its my first attempt at modding. ---> DOWNLOAD<--- NOTES: PROS: -Collision mesh is not stolen, and fits the car nicely -Good acceleration is early gears -Top speed of 175 Km/h on asphalt -Great handling -Animated steering wheel and shifter -High detail wheels and rims (you can tell I'm running out of good things to say) Cons: -Screwed up gear ratios -It is very shaky at top speed -Interior is incomplete (that doesn't mean I'm ever going to complete it, so don't ask )
|
|
|
Post by Drunk3nF0x on Jan 31, 2014 21:07:03 GMT
|
|
|
Post by rorextreme on Feb 4, 2014 14:04:55 GMT
I love it but the flexbody is very bad this is not the only car it isnt you that makes it bad it something in the game if you have 0.37 it work but not in newer versions of ror (the flexbody)
|
|
|
Post by Drunk3nF0x on Feb 4, 2014 21:10:21 GMT
FYI, Im on 0.38.67 and yeah I know, the beams are way too sturdy. I didn't change the mesh much. The only modifications I made were to; most all visual textures (.dds files), rpm values, engine torque, gear ratios (.truck file) and I added a few beams and a node to the roof so I had a centered node to attach a prop (beacon lamp or something), but I figured the lamp might look out-of-place, so I never added it. So I guess its more for racing than crashing. PLEASE FEEL FREE TO FIX OR MOD THIS, ANYONE!!
|
|